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== Uxntal == According to the implentation spec, "Tal is the programming language for the Uxn virtual machine." Tal, commonly referred to as '''Uxntal''', is a unique flavor of assembly language. Uxntal source files are assembled from human-readable source files into Uxn-compatible ROM files with the .tal extension. The language itself works similarly to Forth, another stack-based language. === Opcodes === Uxn can perform 32 different operations, and each operation has 3 possible modes. The items in the following table include the Program Counter(PC), Memory(M), Devices(D) and Return Stack(rs). {| class="wikitable" |- !colspan="2"|Stack !colspan="2"|Memory |- | '''BRK/LIT''' - Literal | a b c M[PC+1] | '''LDZ''' - Load Zeropage | a b M[c8] |- | '''INC''' - Increment | a b c+1 | '''STZ''' - Save Zeropage | a {M[c8]=b} |- | '''POP''' - Pop | a b | '''LDR''' - Load Rel | a b M[PC+c8] |- | '''NIP''' - Nip | a c | '''STR''' - Save Rel | a {M[PC+c8]=b} |- | '''SWP''' - Swap | a c b | '''LDA''' - Load Abs | a b M[c16] |- | '''ROT''' - Rotate | c b a | '''STA''' - Save Abs | a {M[c16]=b} |- | '''DUP''' - Duplicate | a b c c | '''DEI''' - Device In | a b D[c8] |- | '''OVR''' - Over | a b c b | '''DEO''' - Device Out | a {D[c8]=b} |- !colspan="2"|Logic !colspan="2"|Arithmetic |- | '''EQU''' - Equal | a b?c | '''ADD''' - Add | a b+c |- | '''NEQ''' - Not Equal | a b!c | '''SUB''' - Subtract | a b-c |- | '''GTH''' - Greater | a b>c | '''MUL''' - Multiply | a b*c |- | '''LTH''' - Lesser | a b<c | '''DIV''' - Divide | a b/c<br /> |- | '''JMP''' - Jump<br /> | a b {PC+=c} | '''AND''' - And | a b&c |- | '''JCN''' - JumpCond | a {(b8)PC+=c} | '''ORA''' - Or | <nowiki>a b|c</nowiki> |- | '''JSR''' - JumpStash | a b {rs.PC PC+=c} | '''EOR''' - ExclusiveOr | a b^c |- | '''STH''' - Stash | a b {rs.c} | '''SFT''' - Shift | a b>>c8l<<c8h |} The Uxn CPU reads one byte at a time from the main memory starting at 0100. The program counter is a 16-bit word that indicates the address of the byte to read next. Each byte read corresponds to an opcode which may cause a change in the stack(s) or the normal flow of the program counter; instead of pointing to the next byte in memory, it can be made to point elsewhere, "jumping" from one place in memory to another. [[Category: Fantasy computers]]
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