TIC-80: Difference between revisions
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== Programming languages == | == Programming languages == | ||
TIC-80 uses Lua 5.3, with the standard library | TIC-80 uses Lua 5.3, with the standard library built-in. | ||
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It isn't just limited to Lua though, games can also be programmed using: | It isn't just limited to Lua though, games can also be programmed using: | ||
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* [https://www.webassembly.org/ WASM] (using a language that compiles to it) | * [https://www.webassembly.org/ WASM] (using a language that compiles to it) | ||
[[Category:Fantasy computers]][[Category:FCs that | [[Category:Fantasy computers]][[Category:FCs that use Lua]][[Category:FCs that use Moonscript]][[Category:FCs that use Fennel]][[Category:FCs that use Squirrel]][[Category:FCs that use Wren]][[Category:FCs that use WASM]][[Category:FCs that use Ruby]] |
Revision as of 20:43, 27 May 2022
TIC-80 is a free and open-source multi-language fantasy computer. Like PICO-8, it has all the tools necessary to create small, retro videogames. These videogames are then saved in a cartridge file and can be uploaded to the main website, or can be packed into a player for multiple platforms and distributed anywhere.
Technical limitations
- Display: 240x136 pixels, 16 colors palette.
- Input: 4 gamepads with 8 buttons / mouse / keyboard.
- Sprites: 256 8x8 tiles and 256 8x8 sprites.
- Map: 240x136 cells, 1920x1088 pixels.
- Sound: 4 channels with configurable waveforms.
- Code: 64 kilobytes of characters.
Programming languages
TIC-80 uses Lua 5.3, with the standard library built-in.
It isn't just limited to Lua though, games can also be programmed using: